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Elvk

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  1. Land When ~ enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Swamp, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life. Creature - Human Rogue T, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. Creature - Rhino Warrior Whenever ~ attacks, it gets +X/+X until end of turn, where X is equal to the greatest power or toughness among other creatures you control. Creature - Devil Citizen Alliance - Whenever another creature enters the battlefield under your control, Witty Insulter deals 1 damage to each opponent. Creature - Angel Nightmare Flying Whenever you take damage, prevent it and mill twice that many cards instead.
  2. Enchantment At the beginning of you upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it in your hand. If you don't you may put it at the bottom of your library.
  3. Creature - Ogre Rogue Deathtouch Whenever another nontoken creature you control dies, ~ connives. When ~ dies, return another target nonrogue creature card with equal or less power from your graveyard to the battlefield.
  4. Legendary Creature - Cephalid Advisor Whenever you draw a card, target opponent loses 1 life and you gain 1 life. Enchantment Whenever you cast a spell, if its total mana value is greater than or equal to the number of soul counters on ~, put a soul counter on ~. Then create a 2/2 white Spirit creature token with flying. As long as there are 5 or more counters on ~, all spirits you control get +3/+3.
  5. Angel Rogue Flying When ~ enters the battlefield, gain 3 life. 2, exile ~ from your hand: Target land gains "T: Add W, U, or B" for as long as ~ remains in exile. You may cast ~ as long as it remains in exile. Enchant creature All creatures attack enchanted creature's controller if possible. When enchanted creature dies, draw a card. Instant Players can't gain life this turn. Damage can't be prevented this turn. Bomb Expertise deals 3 damage to any target.
  6. Creature - Vampire Warlock Flying Whenever you gain life during your turn, put a +1/+1 counter on ~. Whenever you lose life during your turn, put a +1/+1 counter on ~. Sorcery Up to one target creature has base power and toughness 1/1 until end of turn, and up to one other target creature has base power and toughness 4/4 until end of turn. Then ~ deals 3 damage to all creatures. Artifact - Equipment Equipped creature has "1: This creature deals 1 damage to target creature blocking." Equip 1 Силовая лопатка Artifact - Equipment Equipped creature gets +2/+1 and has trample. Equip Citizen 1 Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.) Vampire Rogue When ~ enters the battlefield, it deals 2 damage to each opponent and you scry 2. 2, exile ~ from your hand: Target land gains "T: Add U, B or R" for as long as remains. You may cast ~ as long as it remains in exile. Sorcery Each player that controls a multicolored creature draws a card. Then destroy all creatures. Sorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Tap target creature. That creature doesn't untap during its controller's next untap step. Draw a card. Enchantment When ~ enters the battlefield, creature two treasure tokens. Sacrifice a treasure: create a 1/1 green and white citizen creature token. Creature - Angel Soldier Flying Whenever you attack with one or more creatures with counters on them, draw a card.
  7. Creature - Viashino 1, T: ~ deals X damage to any target, where X is the number of permanents you sacrificed this turn. Creature - Human Warrior Whenever you sacrifice one or more creatures, ~ deals 2 damage to each opponent. This ability triggers only once each turn.
  8. Creature - Avatar Flying Whenever ~ enters the battlefield or attacks, draw two cards then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values between cards in your graveyard. Creature - Human Warrior Whenever ~ attacks, ~ and up to one other target creature you control both gain your choice of lifelink or first strike until end of turn. Enchant creature Enchanted creature has +1/+1. You may cast ~ from your graveyard by paying 2W instead of paying its mana cost.
  9. Sorcery - Uncommon Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose a new target for the copy.) Search your library for a card, put that card into your hand, then shuffle. Instant Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Mill 2 then return a creature card from your graveyard to your hand.
  10. Creature - Vampire Rogue When ~ enters the battlefield, exile up to one target creature card from the graveyard. If you put a card into exile this way, look at the top three cards of your library, put one of them into your hand, and the rest into your graveyard.
  11. МЕХАНИКИ ВЫПУСКА «УЛИЦЫ НОВОЙ КАПЕННЫ» Для аренщиков: STREETS OF NEW CAPENNA MASTERY DETAILS Базики:
  12. MTG ARENA ANNOUNCEMENTS, APRIL 6, 2022 На прошлой неделе особо важного ничего не было, так что не было и поста. Предзаказы Нью-Капенны уже сегодня. Теперь можно будет выбирать аватар, питомца и протектор для каждой колоды в отдельности во время ее сбора. В профиле же будет выбор "по умолчанию". Земли "по умолчанию" пока не подвезут, они будут позднее. "Мифик" бустеры Камигавы уже в игре с прошлой недели. Ребалансы алхимии уже сегодня. С 7 по 9 пройдет событие "Алхимия: попробуй муа-муа, попробуй джага джага" "Алхимия: попробуй последние изменения". Событие будет проводится в формате "Все включено", а это значит, что в событии можно будет играть любыми легальными в формате картами, даже если их нет в коллекции. При этом существует визуальный баг, который говорит, что в колоде есть карты которых нет в коллекции и поэтому она нелегальна. Тем не менее, играть ей можно. Арена опен в хисторике 16-17 апреля. Все как обычно, за первое участие дадут протектор. 15-28 апреля пройдет куб. Расписание:
  13. Доминария в сентябре же. Война Братьев в ноябре. Летнего сета по идее не будет.
  14. Частный детектив показал несколько фотографий, на одной из них была изображена подозрительная личность: Остальные:
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